Update 0.3.0.119

You can now help enemies who are in pain shock (downed), not just squadmates, and we’ve improved the Replicator Visual Map Mode UI. In addition, monster screams are now quieter in active headsets, a tip now appears when opening locked doors that requires usage of a key, plus many other changes and improvements are in this update!

Thank You For Playing The Demo Of Active Matter

Access to this Active Matter demo has ended. Thank you for your incredible support! We’re carefully reviewing all your comments and reviews. Your feedback helps us make the game even better! Please continue sharing your thoughts on Steam and across social media.

New Overtime Raid "Dogorsk: Timeline Collision"

The Agency has pinpointed the coordinates of an anomalous version of Dogorsk, teetering on the brink of a space-time fracture. Calling all Operatives — gear up and deploy to track the anomalous signals.

Update 0.3.0.113

We’ve made a number of subsonic weapon and ammo balance changes, added a way to get unstuck and added the ability to pause and rewind music you collect — all alongside other bug fixes and improvements!

Update 0.3.0.110

Using and extracting the RPG-7 now progresses its blueprint research, laser target dots are no longer visible through thermal scopes, Quad Bike drivers can rely on a handbrake, and other fixes and improvements.

New Rewards For Watching Active Matter Streams This Week

It’s time for new rewards for watching Active Matter streams on Twitch! From May 2nd (15:00 UTC) until May 10th (15:00 UTC), watch live streams to receive rewards in Active Matter.

Updated Active Matter Demo Is Now On Steam

The Multiverse awaits! The Active Matter demo is temporarily available on Steam. Jump in, share your feedback, and help shape the future of the game.

Update 0.3.0.104

Inventory item-type filtering has been improved, objective markers are now displayed on the compass in Smartwatch mode, as well as a number of other changes.

Update 0.3.0.99

Initial sprinting speed has increased and incomplete daily Primary Objectives now correctly change when contract rotation occurs. You can now also refine trophy dog tags taken from enemy Operatives, the weapon Modding window now fully lists all compatible weapon modifications, plus many other fixes and improvements.

Update 0.3.0.91

We’ve rolled out a new way for all players to spot high-value loot spawns in raids. In addition, Turned Soldiers can no longer shoot through doors, and we also fixed shooting range interaction issues and resolved physics bugs affecting bodies, fire spread, and doors — plus a range of other fixes and improvements.

A Tour Of Active Matter’s Locations

Scout prime raid zones on Dalniy Island and beyond in this Agency-made whistle-stop flyover — from industrial complexes and a decommissioned dam to overgrown parks and abandoned villages. Get the lay of the land before you warp into an anomalous zone.

Update 0.3.0.84

We’ve fixed some issues relating to contracts and Investigations as well as updated some parts of the interface.