The Scorches Hunt Is Over!

Operatives, the competition to eliminate Scorches in the “Ozernoe: Firestorm” raid has reached its blazing finale. In just a few days, you obliterated 51,751 of these fire-born monsters. Now we honor the ten most legendary hunters!

Contest: Scorches Hunt

To participate, jump into the overtime raid “Ozernoe: Firestorm” and take down as many Scorches as you can from January 30th (15:00 UTC) to February 2nd (15:00 UTC). The top ten hunters will score Crystallized Active Matter (CAM), Monolith tokens, safe containers, and beacons!

Update 0.2.1.114

“Ozernoe: Firestorm” now packs more loot, “Headquarters” spawns are smoother, and monsters no longer spawn out of bounds.

New Overtime Raid “Ozernoe: Firestorm”

Operatives: Starting today, a new Overtime Raid, “Ozernoe: Firestorm,” is temporarily available in single-player-only PvP mode.

Update 0.2.1.108

We’ve updated the UI and music player settings, and fixed several bugs.

Update 0.2.1.100

Increased the robot dog’s extraction range; prevented Invisibles from attacking downed or shocked targets and the Shy Girl is no longer that shy, agreeing to be included as an icon to the “Dam” raid anomalies list.

Overtime Raid: "Cargo Port: Deep Cover" Returns!

The familiar Overtime Raid returns in a single-player-only PvP format—and it’s here for a limited time. Slip into the ranks of the Turned Soldiers, blend in, complete the mission, and exfiltrate.

Who are the Turned Soldiers?

When the disaster struck Dalniy Island, the soldiers stayed at their posts to carry out the evacuation order. But that command became their last—and active matter shattered their minds and twisted their bodies.

January Developer Q&A!

Here, we answer your questions about new weapons, matchmaking, Crystallized Active Matter, and much more!

Update 0.2.1.97

Improved game-client stability, prevented bonus reduction when using multiple identical chronogenes and enabled the Robot Dog to now evacuate quest items.

Update 0.2.1.92

Portals in “Unstable Zone” type raids can appear earlier if there is only one player left, the bonuses from passives and chronogenes no longer change after reconnecting, and magazines no longer drop to the ground when reloading is interrupted if there is enough space in the inventory.

Unlimited Cooperative Raids Continue!

We’re still working to make the co-op Raids system as fun as possible for everyone. Testing the new system is taking a bit longer than planned, so we’ve decided to extend unlimited access to Cooperative Raids indefinitely.
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