Updated Active Matter Demo Is Now On Steam

The Multiverse awaits! The Active Matter demo is temporarily available on Steam. Jump in, share your feedback, and help shape the future of the game.

Update 0.3.0.104

Inventory item-type filtering has been improved, objective markers are now displayed on the compass in Smartwatch mode, as well as a number of other changes.

Update 0.3.0.99

Initial sprinting speed has increased and incomplete daily Primary Objectives now correctly change when contract rotation occurs. You can now also refine trophy dog tags taken from enemy Operatives, the weapon Modding window now fully lists all compatible weapon modifications, plus many other fixes and improvements.

Update 0.3.0.91

We’ve rolled out a new way for all players to spot high-value loot spawns in raids. In addition, Turned Soldiers can no longer shoot through doors, and we also fixed shooting range interaction issues and resolved physics bugs affecting bodies, fire spread, and doors — plus a range of other fixes and improvements.

A Tour Of Active Matter’s Locations

Scout prime raid zones on Dalniy Island and beyond in this Agency-made whistle-stop flyover — from industrial complexes and a decommissioned dam to overgrown parks and abandoned villages. Get the lay of the land before you warp into an anomalous zone.

Update 0.3.0.84

We’ve fixed some issues relating to contracts and Investigations as well as updated some parts of the interface.

Dispatch From The Agency

To improve efficiency, the Agency is rolling out knowledge-sharing briefing manuals for Operatives. The current briefing covers the updates documented after the recent Multiverse shift.

Update 0.3.0.79

In this update, we have made changes to contracts and improved the performance of the Vulkan renderer!

Rules Against Unfair Play Are Now Tougher

Operatives! We are strengthening our measures against unfair play in Active Matter. Starting today, users who have received a BattlEye ban will no longer be able to log into the game.

Update 0.3.0.77

Game performance has been improved, and bugs affecting gameplay related to items, containers, vehicle delivery, and others have been fixed.

Update 0.3.0.76

Swarms now chase the prey you're trying to take from them, laser beams no longer shine as brightly through fog as before, the "Gigastructure" will send you flying less frequently, and in raids you can find more appropriate flashlights.

Developer Q&A: April 13th 2026!

We’ve answered your questions regarding Harmonization, upcoming events, the development of PvE and PvP, underbarrel grenade launchers, and much more.