
Update 0.1.0.159
Finding valuable items in regular raids is now easier than in isolated ones. Sneaking enemies can be heard from farther away. Plus, the UMP45’s recoil has been noticeably reduced.
- The chance of finding valuable enriched items in regular raids is now higher than in isolated raids.
- Doubled the distance from which you can hear a sneaking enemy.
- Added a “Select Chronogenes” button to the Refiner that allows the quick selection of the related fuse recipe based on the remains placed into it.
- Significantly reduced the UMP45’s recoil.
- Increased the War hammer’s attack range.
- Fixed an issue where clicking on the KVR Helmet in the Monolith opened a wrong blueprint.
- Fixed an issue where the first player didn’t appear on the Future makers list.
- Fixed an issue where objects sometimes turned pink.
- Fixed an issue where installing the cheek pad on the M82A1 had no effect on the weapon’s stats.
- Fixed an issue where the description of weapons showed an incorrect deviation value.

Update 0.1.0.155
We’ve overhauled weapon-modification effects - suppressors now cut recoil and stocks speed up aiming - and tuned everything from shotguns to dog-tag stats. Plus, Invisibles now won’t glow post-mortem, amid a raft of bug fixes and quality-of-life tweaks.

Update 0.1.0.163
We rebalanced the M110A1 and changed a wide range of weapons —including boosting damage for several weaker rifles and SMGs — and gave the Unstable Zone raids a major overhaul to improve extraction chances.