Update 0.2.1.66

Overhauled the behavior of Flowermen and their traps, improved overall performance, and fixed crashes related to NVIDIA GPUs.

 Gameplay changes

  • Now new flower traps grow under any Active Matter located near other Flowermen traps. Collecting such Active Matter will trigger the trap and draw the attention of Flowermen.
  • Flowermen no longer become aggressive when collecting Active Matter that is not located in a trap.
  • Shy Girls now attack if they can see the player through glass.
  • Statues no longer move if they can be seen through glass.
  • Increased the rewards of Daily Objectives in Nexus battles. They include more Chronotraces and Monolith Tokens, rare weapons drop more often from them, and Credits were replaced with Active Matter.

Bug fixes

  • Made a number of fixes to improve the performance of the game.
  • Fixed a client crash on startup caused by an excessively large NVIDIA shader cache.
  • Fixed an issue where the 8-round magazine for the Origin 12 did not appear in the shop after unlocking it in the Monolith.
  • Updated the way backpacks are displayed in the shop’s showroom.
  • Adjusted the model size of the Rescue kit (from variations of the "Headquarters" raid).
  • Added the “Replica item” tag to the descriptions of items in the “Possible results” section.
  • Fixed a bug that made it impossible to fuse more than one chronogene at a time.
  • Fixed a bug that sometimes caused the server to stop responding to requests.
  • Added a timer that shows the remaining time until the number of limited raids is refreshed. For example, "Blue" level raids for Standard Edition owners.
  • Fixed the incorrect display of the Flashlight in the shop’s showroom.
  • Fixed the location of the SMG parts crate needed for the PP-19-01’s investigation.
  • Fixed a bug where taking a photo of the Hive in the "Factory" raid counted even if it was not in the camera frame.