
Update 0.3.0.69
This update brings back the ability to assign different grenade types to separate key bindings and includes a number of fixes and improvements to raids, progression, and equipment.
- Added the "Gigastructure" raid.
- Improved performance near the bunker and greenhouse in the Park raid.
- Increased Statues’ footstep volume.
- Reduced Distorted range attack impact volume.
- Closed an exploit allowing entry into a locked crane without the key in the Cargo Port raid.
- Restored the ability to set separate key bindings for different grenade types in the Controls section.
- Fixed a bug where the Key Objectives page on the Profile tab did not contain information about Story contracts.
- Fixed a bug where weapons sometimes disappeared from the player’s hands.
- Fixed a bug which caused the inability to change equipment after leaving a raid without the squad leader.
- Fixed a bug that caused the player to get stuck in a van while looting.
- Fixed a bug where a building with double doors in the Ozernoe raid blocked each other from opening.
- Fixed a bug that allowed the player to pass through a wall in the Park raid.
- Fixed a bug that allowed players to fall through the ground in the Park raid.
- Fixed a bug where Awards from the Agency level-up rewards were granted twice. Chronogenes obtained in excess of the Perks Tree have been removed.
- Fixed an issue causing a black screen when launching a raid.
- Added a star icon to items marked as Favorites.
- Fixed the Improved VSSK Vykhlop fuse recipe in the Refiner.
- Fixed an issue where some players, monsters, and items in containers could be invisible in the new “Gigastructure” raid.
- Reduced the impact on arm stamina from aiming lightweight weapons.
- Fixed an issue where Alpha Flowerman attacks triggered incorrectly.
- Reduced the resources required to complete fuse recipes for the AKS-74U and PP-19-01 in the Refiner.
- Fixed the incorrect display of notifications for Primary Contracts with stages.