Update 0.3.0.69

This update brings back the ability to assign different grenade types to separate key bindings and includes a number of fixes and improvements to raids, progression, and equipment.

  • Added the "Gigastructure" raid.
  • Improved performance near the bunker and greenhouse in the Park raid.
  • Increased Statues’ footstep volume.
  • Reduced Distorted range attack impact volume.
  • Closed an exploit allowing entry into a locked crane without the key in the Cargo Port raid.
  • Restored the ability to set separate key bindings for different grenade types in the Controls section.
  • Fixed a bug where the Key Objectives page on the Profile tab did not contain information about Story contracts.
  • Fixed a bug where weapons sometimes disappeared from the player’s hands.
  • Fixed a bug which caused the inability to change equipment after leaving a raid without the squad leader.
  • Fixed a bug that caused the player to get stuck in a van while looting.
  • Fixed a bug where a building with double doors in the Ozernoe raid blocked each other from opening.
  • Fixed a bug that allowed the player to pass through a wall in the Park raid.
  • Fixed a bug that allowed players to fall through the ground in the Park raid.
  • Fixed a bug where Awards from the Agency level-up rewards were granted twice. Chronogenes obtained in excess of the Perks Tree have been removed.
  • Fixed an issue causing a black screen when launching a raid.
  • Added a star icon to items marked as Favorites.
  • Fixed the Improved VSSK Vykhlop fuse recipe in the Refiner.
  • Fixed an issue where some players, monsters, and items in containers could be invisible in the new “Gigastructure” raid.
  • Reduced the impact on arm stamina from aiming lightweight weapons.
  • Fixed an issue where Alpha Flowerman attacks triggered incorrectly.
  • Reduced the resources required to complete fuse recipes for the AKS-74U and PP-19-01 in the Refiner.
  • Fixed the incorrect display of notifications for Primary Contracts with stages.