Our Future Plans for Active Matter

The multiverse is awakening - but this is just the beginning! Before the Early Version launch, we ran several Closed Beta Tests - you may even have participated in them. Here’s what we’ve added to the Early Version build compared to the CBT version:

 New Features

  • Isolated PvE raids, where players face only anomalies, not other players
  • ATV 
  • New weapon attachments
  • Functional bipods for certain weapon types
  • Robo-dog for automated cargo transport
  • Realistic scope optics (magnification only visible when aiming)
  • Backpacks and medical supplies are now included in the orbital supply drop
  • Miss Second can now can scan locations and share useful data.
  • New monster: Poltergeist
  • Replicator queue system 

 Nexus Improvements

  • Added a tutorial for new players
  • Increased the number of loadout presets
  • “Epic” presets now unlock once you reach the required score
  • Introduced special contracts
  • Enhanced Nexus AI – bots select capture points more strategically, no longer shoot through walls, and avoid blindly chasing players
  • Updated English and Russian localization for all Nexus raids

Today, we also want to give you a glimpse of what we’re working on. This isn’t the final list - we may add some exciting features beyond what’s outlined here, or re-prioritize our roadmap - but these are what our development team is currently working on. Of course, we’re listening closely to your feedback and taking it into account every step of the way.

Planned additions for the Early Version of Active Matter

 Battle for Nexus

  • The ability to create and join Factions and Syndicates (alliances of players fighting for the Nexus)
  • Building and defending a Faction’s base
  • Custom contracts
  • Large-scale PvP-battles featuring vehicles
  • Helicopters and jetpacks
  • More agency “Body Sleeves”

Features and Improvements

  • Chronogenes with skill trees
  • New “Miss Second” functionality (additional features and character-related events)
  • More supported languages (voiceover and text): Chinese, Spanish
  • Expanded weapons and customization options
  • New defense system: armor classes and bullet penetration ratings 
  • New vehicles: motorcycles and tricycles
  • New anomalies (and upgrades to existing ones): Fire Anomaly, Fireflower pheromones, Raid bosses, more Mimic variants
  • Improved controllable monsters
  • Enhanced gamepad support
  • Fresh Raids and locations

 Please be sure to share your feedback on social media and tell us which changes you’d like to see more of. This will help us focus on what matters most to you!