Update 0.4.0.115

Improved performance, reworked several animations, fixed multiple bugs, and delivered important updates to the user interface and sound.

Gameplay and Balance

  • Fixed an issue that displayed an incorrect magazine round count when spawning into a raid.
  • Fixed an animation glitch that could interrupt reloads.
  • Updated damage handling so taking hits no longer resets your moving speed modifier.
  • Fixed a bug that caused character sliding when standing up from the prone position.
  • Synced the Turned Soldiers’ walking animation to their actual movement speed; significantly reduced visual "foot sliding."
  • Fixed an issue where Flowermen failed to spawn in their den in the workshop on the Dam raid.

Weapons and Items

  • Expanded availability of two Picatinny riser rails and three dovetail-to-Picatinny adapters unlocked in the second Harmonization Cycle to include Shop purchases in addition to already being producible in the Replicator, and adjusted their crafting costs.
  • Increased the rarity of the Long Mount and 2‑Sided Scope Adapter "Dovetail" to Picatinny to Uncommon.
  • Fixed an issue that left the quick ammo replenishment button inactive.
  • Updated Replicator loading so arrow inputs now move items in steps of 1 or 10 units instead of transferring entire stacks.
  • Added the ability to interrupt loading and unloading medical items using the [X] button on the item.
  • Fixed a bug when transferring ammo from the storage to the inventory via the "Add X from Storage" function.

Raids and Maps

  • Fixed an issue where the anomalous zone could freeze during the collapse phase, preventing the final extraction point from appearing.
  • Fixed an issue where the same vehicle could be assigned to two Vehicle Transfer contracts simultaneously.
  • Fixed two Vehicle Transfer vehicle spawn points in the Dogorsk raid: the repair kit and the gas canister no longer float in midair.
  • Updated the vehicle map marker for Vehicle Transfer contracts to rotate in sync with the vehicle’s travelling direction.

Investigations

  • Replaced the "Extract with Provided Equipment" contract in the "Extended Choice" investigation with collecting a marked item and updated contract descriptions.

Interface

  • Reworked a squadmate’s hover equipment tooltip to better display their equipment.
  • Marked Monolith items in Harmonization Cycle Offers with a special label and a quick-access button to the Harmonization window.
  • Updated interaction tooltips to display "Unassigned" when no control button or key is bound.
  • Added new loading screen tips.
  • Fixed a gamepad issue that prevented opening the map with the [B] \О button.
  • Delayed the standard controller disconnection message slightly to prevent bugs with it flickering and showing during brief interruptions in gameplay.

Graphics and Performance

  • Fixed a number of reported periodic performance drops.
  • Fixed incorrect water rendering when viewing it through optics.
  • Added a game recovery system for video driver resets; previously, these events force-closed the game.

Sound

  • Reduced the muffling effect applied to the sound your own weapon fire when you take damage.
  • Improved the sound of your own weapon fire.
  • Increased the volume of Flowermen.
  • Differentiated the sound of Distorted footsteps from player footsteps.

Localization

  • Updated many texts across all supported languages.