
Update 0.1.0.96

We’ve made several Raid improvements for your convenience, fixed numerous bugs and crashes, and dialed down AI enemy hearing sensitivity.
Changes in Raids
- Raid difficulty is now shown in the Missions Terminal through skull icons - the more skulls, the higher the challenge. Accepting primary objectives also increases difficulty
- Raid difficulty rating also appears on the Loadout Check menu
- Fixed an issue that prevented available Raids from refreshing when the timer expired
- Corrected an issue where the Primary contract was labeled as Secondary
- You can no longer enter an Isolated Raid without tickets, even if your squad leader has them
- Clarified the description of location exploration tasks to make it clearer that multiple Raids are required
- A number of items that can be found during Raids in Headquarters are now enriched
- Military facilities in the Headquarters Raid now always have weapons
Nexus
- Selection of specific maps has been temporarily disabled
Other Fixes & Improvements
- Items now spawn in backpacks found during Raids
- Added a notification for successful item repairs
- Fixed various instances where Supply Drops would fall through the ground
- Sprinting while aiming now automatically exits the aim mode
- Fixed an error in the Replicator when selecting a locked blueprint
- Fixed the possible incorrect display of helmet condition
- Fixed an issue where locations of anomalous samples did not appear on water
- Fixed an issue where certain objects did not render in optical scopes
- Fixed an issue where weapons mounted on bipods shook excessively
- Enemies in building basements now hear gunfire less clearly and are less likely to rush outside
- Fixed the “The Agency has not yet granted you access” error for Premium Edition owners when selecting inventory expansions
- Stopped the UI from prompting you to move items from your inventory into a backpack in storage
- Allied footstep volume is no longer muffled
- Added a confirmation message when purchasing ammo in the store
- Fixed incorrect volume levels for monster screams and hit sounds
- Fixed an issue that could cause the game client to close unexpectedly
- Fixed an issue where some beginner Raids became unavailable after exiting the game via Alt+F4
- Updated the description of the "Master" Body Sleeve
- Adjusted volume settings for all weapon fire
- Updated TOZ-B firing sounds