Update 0.1.0.110

Now it’s easier to find an optical sight in the same place as a sniper rifle, Robot Dogs no longer fall through the ground and return to their owner quickly, plus a host of UI tweaks, sound updates, and bug fixes.

Weapons

  • Increased the chance to find sniper optics in the same place with the SVD, AS Val, VSS Vintorez, and SKS hunting carbine.
  • Updated firing sounds for the M82A1 and Scorpion EVO 3.
  • Refined suppressed-weapon firing sounds for the M4A1 and PP-91 Kedr.
  • Adjusted base weights for the SV-98 7.62x51, SVD, KS-23, Mosin carbine and AK-12 .

Raids

  • Rebalanced loot in locked barns and flying ships on Cargo Port - better-value gear now spawns.
  • Added an “Isolated Raid” icon next to the difficulty indicator on the Deploy button; removed the old prep-menu checkbox.
  • Reduced the final zone radius in the “Military Base” Raid.
  • Fixed an issue where selected contracts would reset in the Raids menu if you switched to another Raid and then returned.

UI Improvements

  • Added a new “Add from Storage” option in the inventory menu to auto-refill equipment, weapon modifications and magazines in your backpack, pouches, or safe container.
  • Overhauled the display of selectable chronogenes so more fit on the screen at once.
  • Active chronogenes now always appear at the top of the list.
  • Chronogenes are now sorted by level.
  • For photo-mission objectives, the UI now highlights if the required object is in frame, and the “Equip Camera” notification stops glowing once the camera is already in use.

Other Changes

  • Increased healing effectiveness of the streaming injector from 200 to 300 health points.
  • Increased healing effectiveness of the regeneration injector to now restore 3 health points every 2 seconds, instead of 1 point per second.
  • Fixed a rare bug that prevented opening a fallen teammate’s gear in Isolated Raids.
  • Miss Second no longer notifies about artifacts appearing on the map when none are present.
  • Robot Dogs now follow more optimal paths when returning to the player.
  • Robot Dogs now no longer fall through the ground.
  • Restored possible missing Robot Dog menu options after re-linking and re-enabled the “Become the owner of a Robodog” command.
  • Fixed a bug that left the character’s helmet on the ground after spawning into a raid.
  • Fixed a bug where it was possible to drop items from a backpack lying on the ground even if the player moved a long distance away from it.
  • Fixed an issue where Nexus presets saved only one ammo box.
  • Fixed a visual glitch where sky circles appeared when looking through optics.
  • Corrected Poltergeist entries appearing as code in the Raid summary.
  • Fixed an issue where the inventory could become inaccessible if you entered a Raid using Agency-issued gear.
  • Story items (letters, diaries, notes) now grant a minimum of 50 chronotraces each.
  • In the Shelter’s cloning room, you can now browse all available Body Sleeves; unlocked Sleeves are highlighted.