
Update 0.1.0.110
Now it’s easier to find an optical sight in the same place as a sniper rifle, Robot Dogs no longer fall through the ground and return to their owner quickly, plus a host of UI tweaks, sound updates, and bug fixes.
Weapons
- Increased the chance to find sniper optics in the same place with the SVD, AS Val, VSS Vintorez, and SKS hunting carbine.
- Updated firing sounds for the M82A1 and Scorpion EVO 3.
- Refined suppressed-weapon firing sounds for the M4A1 and PP-91 Kedr.
- Adjusted base weights for the SV-98 7.62x51, SVD, KS-23, Mosin carbine and AK-12 .
Raids
- Rebalanced loot in locked barns and flying ships on Cargo Port - better-value gear now spawns.
- Added an “Isolated Raid” icon next to the difficulty indicator on the Deploy button; removed the old prep-menu checkbox.
- Reduced the final zone radius in the “Military Base” Raid.
- Fixed an issue where selected contracts would reset in the Raids menu if you switched to another Raid and then returned.
UI Improvements
- Added a new “Add from Storage” option in the inventory menu to auto-refill equipment, weapon modifications and magazines in your backpack, pouches, or safe container.
- Overhauled the display of selectable chronogenes so more fit on the screen at once.
- Active chronogenes now always appear at the top of the list.
- Chronogenes are now sorted by level.
- For photo-mission objectives, the UI now highlights if the required object is in frame, and the “Equip Camera” notification stops glowing once the camera is already in use.
Other Changes
- Increased healing effectiveness of the streaming injector from 200 to 300 health points.
- Increased healing effectiveness of the regeneration injector to now restore 3 health points every 2 seconds, instead of 1 point per second.
- Fixed a rare bug that prevented opening a fallen teammate’s gear in Isolated Raids.
- Miss Second no longer notifies about artifacts appearing on the map when none are present.
- Robot Dogs now follow more optimal paths when returning to the player.
- Robot Dogs now no longer fall through the ground.
- Restored possible missing Robot Dog menu options after re-linking and re-enabled the “Become the owner of a Robodog” command.
- Fixed a bug that left the character’s helmet on the ground after spawning into a raid.
- Fixed a bug where it was possible to drop items from a backpack lying on the ground even if the player moved a long distance away from it.
- Fixed an issue where Nexus presets saved only one ammo box.
- Fixed a visual glitch where sky circles appeared when looking through optics.
- Corrected Poltergeist entries appearing as code in the Raid summary.
- Fixed an issue where the inventory could become inaccessible if you entered a Raid using Agency-issued gear.
- Story items (letters, diaries, notes) now grant a minimum of 50 chronotraces each.
- In the Shelter’s cloning room, you can now browse all available Body Sleeves; unlocked Sleeves are highlighted.

Update 0.1.0.104
Improved gravity anomalies, added new UI functionality to make it simpler and more intuitive, plus sound tweaks and various minor fixes.

Important information about Crystallised Active Matter
Operatives! We are aware that many of you assumed that Crystallised Active Matter would be restored after every wipe - just like the contents of each edition - and as a result, ended up spending this currency too quickly.