
Update 0.1.0.110
Now it’s easier to find an optical sight in the same place as a sniper rifle, Robot Dogs no longer fall through the ground and return to their owner quickly, plus a host of UI tweaks, sound updates, and bug fixes.
Weapons
- Increased the chance to find sniper optics in the same place with the SVD, AS Val, VSS Vintorez, and SKS hunting carbine.
- Updated firing sounds for the M82A1 and Scorpion EVO 3.
- Refined suppressed-weapon firing sounds for the M4A1 and PP-91 Kedr.
- Adjusted base weights for the SV-98 7.62x51, SVD, KS-23, Mosin carbine and AK-12 .
Raids
- Rebalanced loot in locked barns and flying ships on Cargo Port - better-value gear now spawns.
- Added an “Isolated Raid” icon next to the difficulty indicator on the Deploy button; removed the old prep-menu checkbox.
- Reduced the final zone radius in the “Military Base” Raid.
- Fixed an issue where selected contracts would reset in the Raids menu if you switched to another Raid and then returned.
UI Improvements
- Added a new “Add from Storage” option in the inventory menu to auto-refill equipment, weapon modifications and magazines in your backpack, pouches, or safe container.
- Overhauled the display of selectable chronogenes so more fit on the screen at once.
- Active chronogenes now always appear at the top of the list.
- Chronogenes are now sorted by level.
- For photo-mission objectives, the UI now highlights if the required object is in frame, and the “Equip Camera” notification stops glowing once the camera is already in use.
Other Changes
- Increased healing effectiveness of the streaming injector from 200 to 300 health points.
- Increased healing effectiveness of the regeneration injector to now restore 3 health points every 2 seconds, instead of 1 point per second.
- Fixed a rare bug that prevented opening a fallen teammate’s gear in Isolated Raids.
- Miss Second no longer notifies about artifacts appearing on the map when none are present.
- Robot Dogs now follow more optimal paths when returning to the player.
- Robot Dogs now no longer fall through the ground.
- Restored possible missing Robot Dog menu options after re-linking and re-enabled the “Become the owner of a Robodog” command.
- Fixed a bug that left the character’s helmet on the ground after spawning into a raid.
- Fixed a bug where it was possible to drop items from a backpack lying on the ground even if the player moved a long distance away from it.
- Fixed an issue where Nexus presets saved only one ammo box.
- Fixed a visual glitch where sky circles appeared when looking through optics.
- Corrected Poltergeist entries appearing as code in the Raid summary.
- Fixed an issue where the inventory could become inaccessible if you entered a Raid using Agency-issued gear.
- Story items (letters, diaries, notes) now grant a minimum of 50 chronotraces each.
- In the Shelter’s cloning room, you can now browse all available Body Sleeves; unlocked Sleeves are highlighted.