Update 0.1.0.122

Now operatives will no longer be spooked by a notification during extraction that the Robot Dog will be abandoned, we’ve applied a recoil rework for a number of powerful weapons and delivering high-priority cargo will become easier!

 Weapon Balance:

  • Increased recoil for the M110A1, SVD, ASh-12, and SV-98 7.62x51.
  • Reduced recoil for the RPK-74.
  • Lowered base accuracy of the ASh-12.
  • Shortened ricochet and tracer distances for all weapons.

Raids:

  • In the “High-Priority Cargo” mission, the drop-off icon is now highlighted on the map.
  • Removed weapon crates from the “Stash” in Cargo Port - you’ll get multiple weapons as a direct reward instead.
  • Fixed an issue where the player’s path was displayed incorrectly in the Raid archive.
  • Prevented the sole primary contract being able to be canceled in Raid menu.
  • Furniture loot variety has increased.
  • Increased the total number of spawns in Shegolskoe.
  • Diversified spawn points for Factory Raids.

Sound:

  • Added the missing reload sound for the TOZ-B.
  • Fixed an issue that made suppressed semi-auto fire inaudible beyond 30 meters.
  • Synchronized KS-23 reload sound with its animation.
  • Improved VOIP noise suppression.

Other Changes & Fixes:

  • Fixed a bug where a magazine would vanish if you switched weapons during a reload.
  • Fixed an issue where chronotraces for hitting enemies in solo Isolated Raids were not counted.
  • Kills of poltergeists and hives are now tracked in a player’s stats.
  • Fixed the error “All Robodogs will be lost” when the Robot Dog was already safely at the extraction point.
  • Extracting a Robot Dog summoned by a signal grenade now returns the same Replicator-made grenade rather than a standard one.
  • Added highlighting to the healing-syringe loading icon in the First Aid Kit.
  • Fixed English localization: dragging a backpack into a secure container now shows “Not enough volume” instead of “Refiner in progress.”
  • Re-positioned the premium-bonus knife in the character’s hand so it no longer obscures the view.
  • Passive chronogenes are now round in shape to distinguish them from regular chronogenes.
  • Various other minor bug fixes and stability improvements.