
Update 0.1.0.163
We rebalanced the M110A1 and changed a wide range of weapons — including boosting damage for several weaker rifles and SMGs — and gave the Unstable Zone raids a major overhaul to improve extraction chances.
Changes to the M110A1
- The standard magazine now holds 10 rounds. The weapon is sold and replicated with this new magazine.
- You can only buy the new 10-round magazine separately.
- Aiming speed with the new magazine is higher than with the old one.
- The old magazine can be found in ammo crates during the Headquarters raid. Once you find it, you can research its blueprint and craft copies in the replicator.
- Volume of the magazine has been increased from 20 to 30.
- The old magazine can now be enriched.
Weapon balance adjustments
- Damage with .45 ACP ammo increased by 10%.
- Damage with 5.45×39 ammo increased by 15%.
- Damage with 5.56×45 ammo increased by 15%.
- Damage with 7.62×39 ammo increased by 7%.
- Damage with 9×39 ammo increased by 45%.
- SMG effective aimed‐fire range reduced from 100 m to 50 m.
- Shotgun aiming speed reduced.
- Accuracy of the XV ACP weapon increased.
- Aiming speed for the Mosin Sniper Rifle, SVD, M110A1, G3A4, ASh-12 and PKM slightly reduced.
- Aiming speed for PM-63 and PP-91 SMGs slightly increased.
- Aiming speed for AKS-74U and TKB-022 slightly increased.
- Aiming speed for the crossbow slightly increased.
VSS Vintorez and AS Val adjustments
- Damage significantly increased.
- Recoil increased.
- Fire rate slightly increased.
- Accuracy increased.
- Aiming speed increased.
Unstable Zone raid changes
- The extraction portal remains locked until the second-to-last collapse phase completes.
- Once unlocked, the portal stays active and instantly teleports you to the Shelter until the final collapse. When no safe zones remain, the portal closes.
- Reduced visual effects while the zone is collapsing in Military Base: Unstable Zone.
- Added visual effects while the zone is collapsing in Headquarters: Unstable Zone.
- Zone damage is now proportional to each body part’s health pool — higher-HP parts take more damage. The head survives one extra tick to give players an extra chance.
Other changes
- Devourer damage is reduced for each wall its attack penetrates.
- Fixed a bug that caused the items required to complete the contract in “Escape from Dogorsk” to be missing.
- Added a waiting status icon when inviting players to your squad.
- Fixed map zooming in Unstable Zone raids from altering the displayed collapse radius.
- Fixed an issue opening the inventory if you interrupted a drone pickup.
- Added more monster-control hints in the “Controls” menu.

Update 0.1.0.159
Finding valuable items in regular raids is now easier than in isolated ones. Sneaking enemies can be heard from farther away. Plus, the UMP45’s recoil has been noticeably reduced.

More Of Your Questions Answered!
Operatives - to foster more of an understanding between players and developers regarding future plans, patches and more, we want to answer more of your questions! See some of your questions, and our answers, here.