
Update 0.1.0.163
We rebalanced the M110A1 and changed a wide range of weapons — including boosting damage for several weaker rifles and SMGs — and gave the Unstable Zone raids a major overhaul to improve extraction chances.
Changes to the M110A1
- The standard magazine now holds 10 rounds. The weapon is sold and replicated with this new magazine.
- You can only buy the new 10-round magazine separately.
- Aiming speed with the new magazine is higher than with the old one.
- The old magazine can be found in ammo crates during the Headquarters raid. Once you find it, you can research its blueprint and craft copies in the replicator.
- Volume of the magazine has been increased from 20 to 30.
- The old magazine can now be enriched.
Weapon balance adjustments
- Damage with .45 ACP ammo increased by 10%.
- Damage with 5.45×39 ammo increased by 15%.
- Damage with 5.56×45 ammo increased by 15%.
- Damage with 7.62×39 ammo increased by 7%.
- Damage with 9×39 ammo increased by 45%.
- SMG effective aimed‐fire range reduced from 100 m to 50 m.
- Shotgun aiming speed reduced.
- Accuracy of the XV ACP weapon increased.
- Aiming speed for the Mosin Sniper Rifle, SVD, M110A1, G3A4, ASh-12 and PKM slightly reduced.
- Aiming speed for PM-63 and PP-91 SMGs slightly increased.
- Aiming speed for AKS-74U and TKB-022 slightly increased.
- Aiming speed for the crossbow slightly increased.
VSS Vintorez and AS Val adjustments
- Damage significantly increased.
- Recoil increased.
- Fire rate slightly increased.
- Accuracy increased.
- Aiming speed increased.
Unstable Zone raid changes
- The extraction portal remains locked until the second-to-last collapse phase completes.
- Once unlocked, the portal stays active and instantly teleports you to the Shelter until the final collapse. When no safe zones remain, the portal closes.
- Reduced visual effects while the zone is collapsing in Military Base: Unstable Zone.
- Added visual effects while the zone is collapsing in Headquarters: Unstable Zone.
- Zone damage is now proportional to each body part’s health pool — higher-HP parts take more damage. The head survives one extra tick to give players an extra chance.
Other changes
- Devourer damage is reduced for each wall its attack penetrates.
- Fixed a bug that caused the items required to complete the contract in “Escape from Dogorsk” to be missing.
- Added a waiting status icon when inviting players to your squad.
- Fixed map zooming in Unstable Zone raids from altering the displayed collapse radius.
- Fixed an issue opening the inventory if you interrupted a drone pickup.
- Added more monster-control hints in the “Controls” menu.