
Update 0.4.0.115
Improved performance, reworked several animations, fixed multiple bugs, and delivered important updates to the user interface and sound.
Gameplay and Balance
- Fixed an issue that displayed an incorrect magazine round count when spawning into a raid.
- Fixed an animation glitch that could interrupt reloads.
- Updated damage handling so taking hits no longer resets your moving speed modifier.
- Fixed a bug that caused character sliding when standing up from the prone position.
- Synced the Turned Soldiers’ walking animation to their actual movement speed; significantly reduced visual "foot sliding."
- Fixed an issue where Flowermen failed to spawn in their den in the workshop on the Dam raid.
Weapons and Items
- Expanded availability of two Picatinny riser rails and three dovetail-to-Picatinny adapters unlocked in the second Harmonization Cycle to include Shop purchases in addition to already being producible in the Replicator, and adjusted their crafting costs.
- Increased the rarity of the Long Mount and 2‑Sided Scope Adapter "Dovetail" to Picatinny to Uncommon.
- Fixed an issue that left the quick ammo replenishment button inactive.
- Updated Replicator loading so arrow inputs now move items in steps of 1 or 10 units instead of transferring entire stacks.
- Added the ability to interrupt loading and unloading medical items using the [X] button on the item.
- Fixed a bug when transferring ammo from the storage to the inventory via the "Add X from Storage" function.
Raids and Maps
- Fixed an issue where the anomalous zone could freeze during the collapse phase, preventing the final extraction point from appearing.
- Fixed an issue where the same vehicle could be assigned to two Vehicle Transfer contracts simultaneously.
- Fixed two Vehicle Transfer vehicle spawn points in the Dogorsk raid: the repair kit and the gas canister no longer float in midair.
- Updated the vehicle map marker for Vehicle Transfer contracts to rotate in sync with the vehicle’s travelling direction.
Investigations
- Replaced the "Extract with Provided Equipment" contract in the "Extended Choice" investigation with collecting a marked item and updated contract descriptions.
Interface
- Reworked a squadmate’s hover equipment tooltip to better display their equipment.
- Marked Monolith items in Harmonization Cycle Offers with a special label and a quick-access button to the Harmonization window.
- Updated interaction tooltips to display "Unassigned" when no control button or key is bound.
- Added new loading screen tips.
- Fixed a gamepad issue that prevented opening the map with the [B] \О button.
- Delayed the standard controller disconnection message slightly to prevent bugs with it flickering and showing during brief interruptions in gameplay.
Graphics and Performance
- Fixed a number of reported periodic performance drops.
- Fixed incorrect water rendering when viewing it through optics.
- Added a game recovery system for video driver resets; previously, these events force-closed the game.
Sound
- Reduced the muffling effect applied to the sound your own weapon fire when you take damage.
- Improved the sound of your own weapon fire.
- Increased the volume of Flowermen.
- Differentiated the sound of Distorted footsteps from player footsteps.
Localization
- Updated many texts across all supported languages.